Mmmmm, did someone rename me daddy warbucks when I wasn’t looking, because someone is pulling a fast one, and that someone is EA Mythic. Have a look at these prices and tell me that someone didn’t take a leap of high cliff and smack the common sense totally out of their heads.
Warhammer Online: Age of Reckoning proudly introduces an all new service for our players; Account Entitlements! These services are available now for purchase from the EA store and include the following features offered at special introductory prices:
- Server Transfer – $19.99 USD, this will grant you a code that can be redeemed for one server transfer for a single character.
- Starter Mount Pack – $8.99 USD, all characters on an account will receive a deed to obtain a mount usable at level 2 giving players a 25% speed boost and have a 100% chance to dismount upon damage.
- Trusty Mount Pack – $9.99 USD, all characters on an account will receive a deed to obtain your choice of a new mount usable at level 20 giving players mounts of up to 60% speed boost and have a 55% chance to dismount upon damage
- Trinkets of the World Pack – $4.99 USD, all characters on an account will receive two tokens to spend at the new Trophy Vendor in the capital cities. Each token can be used to purchase one of 14 different trophies.
- Specialized Training Pack – $9.99 USD, all characters on an account will recieve one War Tract that will allow them to immediately advance one full level when used
- Herald Pet Pack – $9.99 USD, all characters on an account will be granted adoption papers to the Snotling Herald vanity pet. This pet will follow you around and give you a boost!
Ah, now I realise, it must be April fools day and I’m the fool. Not impressed. God knows what they’ll want for the two RvR Packs, my house, the sacrifice of my first-born? What makes me laugh the most, is that they think they’re doing me a favour at these low low prices. I’m really struggling to see if any of these items justify the prices being asked. Mmmm. No.
Just remember they’re special introductory prices, so they will go up, unless my grasp of the english language has totally left me. You know what, I don’t care if that’s the going rate for this stuff in other games, which are probably F2P, we are still paying subscriptions last time I heard, so unless Mythic are going that extra step to F2P, then please set the prices at a reasonable level.
I swear that there aren’t many companies that have the innate ability to shoot themselves in the foot so professionally. They really should hire themselves out to the local circus, they’d make a killing.
I am laughing…so glad I left the game.
Wasdstomp,
The game is still a solid title. It’s just the … how can I phrase this best … the outright stupidy/greed.
[…] and expectantly, these items are causing a stir in the community. Some bloggers, like Skar, aren’t too happy with the offerings, stating… What makes me laugh the most, is that they think […]
About the going rate, don’t worry. In real F2P games, they want to sell the items, so they make them rather cheap.
That way, customers are more ready to buy, and even buy again. Guess that’s not what EA/Mythic want. They prefer to earn 20$ once than earning 2$ for 50 times.
You are exactly on the money.
I rather 100,000 accounts spend $2 on a snotling pet, than 5000 on $10 pet.
If you want to sell these items, then lower and more is better.
How many people are going to buy a 2nd and 3rd of the pets for instance? Hell for $2 I’d buy one of the annoying little gits.
Business acumen is sadly lacking.
What makes me laugh is I’d rather give $10 to charity than waste $10 on a piece of fluff.
I am crossing my fingers that these were their “hoped for best case price list” to see what the WAR gaming community thinks of them. Kinda like a poll then after the reaction they gauge the price and make changes as required…lower in this case much lower!
Of course I am still looking for an expansion out of all this or am I missing something here?
Sorry for not approving you comment sooner, but you went into the spam box and I don’t check that very often, since 99% of the time it is spam. Unforunately you were the 1%.
Heck, some folks have the loose coin to spend, so let them. What gets me upset is that someone can PAY to progress faster in RR than I can when purchasing the Progression pack.
I am of the opinion that any purchases – above the montly fee – should be for information or vanity’s sake. So gold swords or new faces or special / exclusive colors? Sure. More levels or RR? No way.
And $20 to move ONE character to an other server? What gives with that? Is it really that hard to move multiple files from one place to an other? And who really wants to spread their characters all over the servers? Why not have the first character go for $10, the second for $5 more, and any subsequent character for $2 a piece?
Let’s look at this extra cost thing a little more.
I think you have to be careful about population moves.
I don’t disagree that they seem very expensive, especially with multiple characters.
1) $20 is not a completely outrageous price, for these reasons:
It will not stop anyone who is absolutely determined to move. 20 is actually LOWER than the going rate for paid transfers in games like WoW.
It WILL deter people from server hopping though, and I think that’s what they’re really trying to avoid, as Skar says, they don’t want large chunks of server population hopping around all the time. It would play hell with the server loads and back end.
Oh! One more thing to go with my thought above about buying information.
Why not sell a treasure map or rumors or quests, or information that displays special areas on the map for you to travel to, explore and exploit – like the Lairs that currently exist?
They could show up as a green cloud and have prompts for further explanation and exploration.
But unlike most quests that pay XP and cash, these rewards could be the standard Tome unlocks (since they are so darn hard to figure out), trophies, special gear, or whatever.
this way, what is actually bought is information. It is up to the character to go out, find and earn the rewards that were essentially hidden from the greater population before.