When we first came to Warhammer, over a year ago, we all had certain expectations. But if you were to sit down and seriously think about it, what kind of experience were you expecting from this MMO and how realistic were those expectations?
Personally, I had come hoping for DAOC 2.0, with lots of full group (FG) fights, but this time with a population big enough to support a large core of like minded groups. Within the DAOC mainstream it was viewed to be an elitist play style, which I am not completely sure that Mythic wanted to accomodate within the Warhammer model. It certainly wasn’t inclusive to all.
I am sure others had expected one sided gankfests, where no one ever lost or at least not them. Whereas the majority had arrived with a relatively open mind, with no real expectations beyond a marketing blurb which promised “War Is Everywhere”. Good blurb, bloody tough to deliver as we all now know.
If I was to be frank, the fact that Warhammer hasn’t met all my initial expectations, cannot be laid solely at the feet of Mythic. For me, the list below is some kind of attempt to quantify it, whatever it maybe:-
1. An insufficient investment of time. Ultimately you do get out of something what you put in. It did save me from burnout, though I doubt any of my guildies would have said I was in any danger of that happening.
2. The game not gelling for other guild members, which has led to some leaving. For me an MMO is a social experience/gathering as much as a game.
3. Some Mythic design decisions, which basically scrubbered the whole FG thing, which are only now being put right (I hope). Where teamwork, not just numbers count for something.
4. Without a doubt, my PC being a bit of a clunker, has to be partly responsible for some of those substandard experiences. As an old friend of mine would say, you can’t make butter with a toothpick. Yes Mythic have a obligation to provide a workable engine, but playing with 4 year old PC isn’t upholding your end of the bargain. Please, lets not trot out the old WoW argument again.
Now without a doubt something still isn’t quite right in Warhammer. Many people have commented, that this is a game where the whole is NOT greater than the sum of the parts.
Yet few people can really quantify what’s not quite right, especially when the majority of our more positive experiences, are based upon our own happiness at the expensive of others. It’s very difficult to make losing fun, especially if you still want the victory to mean something.
For me I have tried to adapt a little, to find a small part of the what I was looking for when I first arrived, to adjust my initial expectations to what the game is currently able to provide, but.