Now if you haven’t been to Hardcore Casual, then you are certainly missing a bit of a treat, since the blog entry Man, I’m glad I’m not playing THAT Game definitely brought a smile to my face, so go on and click the link, you know you want to. So thanks to Syncaine for getting the old neurons going on this one.
Now Blizzard can rightly sit in their ivory tower and survey their empire in glorious Technicolor (The Pandaian Empire), but storm clouds have appeared on the horizon. Granted there isn’t really much of a storm going on at the moment, more a heavy drizzle, but this is the house that Blizzard built and the rain only ever turns up when ordered to.
When it comes to the MMO worlds, their title stands at the top, not just on subscriptions, but also general world polish. However we have a situation now, where Blizzard and Mythic have a common area of design, both are attempting to do large scale ORvR. Now Mythics is at the core of their game, while Blizzards it more a bolt on, a kind of lets put our toe in the water and see what happens. Guess what? They are both having performance issues when gathering large numbers of people together. So even the crack developers at Blizzard, haven’t nailed this one. So maybe it’s not that straightforward? But I’m sure I sorted this out down the pub last week.
A good friend of mine who jumped from Warhammer back to WoW, commented on the lack of performance of Warhammer on his machine when keep taking, yet when I asked how he was finding Wintergrasp, he replied he couldn’t go there since WoW always turned into slide show. I muttered as I got out my deerstalker and pipe, am I seeing a common thread here?
My point here, is that people criticised Warhammer for its performance in the early days, and yes it was a beta product. But here we have Blizzard dropping a big one, when implementing their own ORvR lake, when really the only real innovation in the WotLK release was the ORvR lake. Everything else was more of the same.
We now have a situation where Blizzard has already started changing their Wintergrasp area, with the current patch (3.08). It hasn’t even survived unscathed beyond their first patch, since the release of WotLK. Yet this is something that has come from one of the most respected game companies on the planet. Surely they don’t make design mistakes.
So Mr Blizzard can I pose this question?
Would you can kind of say that people don’t always do what was expected of them, no matter how much you plan, such as a in mass ORvR environment?
Heaven forbid if anyone would dare to utter that something was put out by Blizzard before it was ready. So it must be working as intended.
If I cast my mind back, a common comment on Warhammer ORvR, that the player base uttered was “well you tested it didn’t you….”, to which Mythic replied “Yeah well players didn’t follow the expected path”. I think I am seeing an area of convergence between both companies.
Now I am merely drawing a simple parallel and it doesn’t excuse EA & Mythic from releasing Warhammer too early, but at least they have some company in their glass house, so no throwing stones eh boys and girls.