Well I thought I would see if my first PQ motivational session was mere luck, or I could actually build a PQ warband from scratch again. I tried it this afternoon in Chapter 12 Black Fire Pass and managed to get one going and successfully complete 3 whole PQs. I would definitely say it needs to be started in the prime times for the server.
Anyway it’s nice to know, that with a bit of effort and careful planning I may not have to solo all the rest of PQs upto 40. That is a relief. I just have to remember to try and do these when I plenty of time available.
The other big event of the weekend was a guild meeting in London, where a few of the guys (yes I know, it is mainly men again) got together to say hello. One of the guild came across from Amsterdam, 3 people traveled down from the Birmingham. The GM and myself are based in the south/London, so we didn’t have far to travel. It is always good to put a name to a face, though voices rarely seem to match the face you have in your minds eye.
We had some discussions about Warhammer, but it wasn’t as focused as some DAOC guild meets I have been to. So it varied off onto other topics quite often. Which was quite nice for a gaming based meet.
Back on a game related topic, I was sad to see that the guy who was writing ClosetGoblin, has stopped work on it. Basically he is no longer playing Warhammer, so has no motivation to carry on with it. It’s a shame really, since it was a very handy equipment management applet. It allowed me to quickly swap between PVE and RVR gear. Lets hope that Mythic don’t do anything that breaks it. Since it’s the best I have got at the moment. He was going to tie in Morale and Tactics to the process of swapping armour sets, oh well c’est la vie.
I read on greenskins blog this weekend, that Mythic coughed up to the fact that the contribution code for keep takes was fubar with a bit of beta code. Well actually it was video clip from Paul Barnett, dragging the head of the Mythic Coding Monkeys up infront of the camera. But I saw it on greenskins blog. Lets hope they fix that, when they are sorting out the casting animation sequencing.